Gaining Experience and Penalties

Basic mechanics 17.02.2026

Experience to gain a level

Level EXP
total
EXP
to level
Level EXP
total
EXP
to level
Level EXP
total
EXP
to level
1 0 0 31 10 265 878 1 435 331 61 490 606 575 79 194 188
2 68 68 32 11 880 025 1 614 147 62 576 470 907 85 864 332
3 363 295 33 13 691 468 1 811 443 63 669 487 849 93 016 942
4 1 168 805 34 15 720 358 2 028 890 64 770 168 531 100 680 682
5 2 884 1 716 35 17 988 657 2 268 299 65 879 054 064 108 885 533
6 6 038 3 154 36 20 520 261 2 531 604 66 1 035 937 806 156 883 742
7 11 287 5 249 37 23 341 163 2 820 902 67 1 205 331 364 169 393 558
8 19 423 8 136 38 26 479 602 3 138 439 68 1 388 086 975 182 755 611
9 31 378 11 955 39 29 966 217 3 486 615 69 1 585 104 253 197 017 278
10 48 229 16 851 40 33 834 236 3 868 019 70 1 797 332 177 212 227 924
11 71 202 22 973 41 38 119 631 4 285 395 71 2 025 771 139 228 438 962
12 101 677 30 475 42 42 861 328 4 741 697 72 2 332 900 998 307 129 859
13 141 193 39 516 43 48 101 384 5 240 056 73 2 729 018 540 396 117 542
14 191 454 50 261 44 53 885 204 5 783 820 74 3 225 353 966 496 335 426
15 254 330 62 876 45 60 261 749 6 376 545 75 3 834 133 318 608 779 352
16 331 867 77 537 46 67 283 757 7 022 008 76 4 568 643 813 734 510 495
17 497 104 165 237 47 75 007 986 7 724 229 77 5 871 043 849 1 302 400 036
18 696 100 198 966 48 83 495 438 8 487 452 78 8 053 093 849 2 182 050 000
19 933 393 237 293 49 92 811 624 9 316 186 79 11 701 633 849 3 648 540 000
20 1 213 859 280 466 50 103 026 821 10 215 197 80 25 043 858 208 13 342 224 359
21 1 589 703 375 844 51 119 811 105 16 784 282 81 38 693 858 208 13 650 000 000
22 2 027 500 437 797 52 138 177 819 18 366 714 82 55 455 008 208 16 761 150 000
23 2 534 759 507 259 53 158 256 332 20 078 513 83 76 033 328 208 20 578 320 000
24 3 119 703 584 944 54 180 184 868 21 928 536 84 101 294 312 208 25 260 984 000
25 3 791 347 671 644 55 204 11 1006 23 926 138 85 132 298 779 408 31 004 467 200
26 4 559 568 768 221 56 238 885 845 34 774 839
27 5 435 182 875 614 57 276 757 644 37 871 799
28 6 430 038 994 856 58 317 964 495 41 206 851
29 7 557 101 1 127 063 59 362 759 676 44 795 181
30 8 830 547 1 273 446 60 411 412 387 48 652 711

Group experience

On Lu4 the group experience bonus has been reworked.

When killing monsters in a group, characters receive bonus EXP, SP, and Vitality:

Players in a group High Five Lu4
2 110% 110%
3 120% 125%
4 130% 140%
5 140% 150%
6 150% 180%
7 200% 210%
8 210% 240%
9 220% 270%
Experience gained by a group compared to killing a monster solo

For example, let's assume the base experience for killing a monster is 1000. The experience gained will be divided among all group members.

Players in a group With old bonuses With new bonuses Difference
2 1100 EXP 1100 EXP 0
3 1200 EXP 1250 EXP +50
4 1300 EXP 1400 EXP +100
5 1400 EXP 1500 EXP +100
6 1500 EXP 1800 EXP +300
7 2000 EXP 2100 EXP +100
8 2100 EXP 2400 EXP +300
9 2200 EXP 2700 EXP +500

Thus, you receive the same amount of experience in a group of 5 to 9 players. Considering that a larger group kills monsters faster, a bigger party is the most efficient way to level up.

For detailed information about experience distribution among party members, read the article Experience and Penalties in a Group.

Experience penalty

Pay attention!

The experience penalty for killing monsters and raid bosses is calculated in the same way.

Monster lv. - Player lv.   Penalty on received experience
+15      95%
+14      95%
+13      95%
+12      95%
+11      95%
+10      90%
+9      80%
+8      65%
+7      50%
+6      30%
+5      15%
+4      0
+3      0
+2      0
+1      0
0      0
-1      0
-2      0
-3      0
-4      0
-5      0
-6      15%
-7      30%
-8      50%
-9      65%
-10      80%
-11      90%
-12      95%
-13      95%
-14      95%
-15      95%

Drop and spoil penalties

Pay attention!

The drop penalty in a group is calculated based on the character who dealt the most damage.

The drop penalty for killing monsters and raid bosses is calculated in the same way.

Monster lv. - Player lv.   Penalty
+15      95%
+14      95%
+13      95%
+12      95%
+11      95%
+10      90%
+9      80%
+8      65%
+7      50%
+6      30%
+5      15%
+4      0
+3      0
+2      0
+1      0
0      0
-1      0
-2      0
-3      0
-4      0
-5      0
-6      15%
-7      30%
-8      50%
-9      65%
-10      80%
-11      90%
-12      95%
-13      95%
-14      95%
-15      95%

Farming tips

Monsters

For efficient levelling, it is best to choose locations with monsters no lower than 5 levels below, and no higher than 4 levels above your character.

In cases where you cannot find a free spot with "white" monsters, you may farm "blue" monsters with small penalties. Going to a location with "red" monsters makes no sense, due to high penalties for both levelling and drop/spoil.

At each stage of the game, you will have a sufficient choice of locations, both regular and improved by our team, as well as completely new ones, to find a comfortable levelling spot with monsters of appropriate levels.

Bosses

On Lu4, it makes no sense to farm "red" and "blue" RBs, because in addition to the high difficulty of the farm, the drop will be reduced, up to its absence.

The current boss level window relative to the character is from "5 levels below" to "4 levels above".

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