Eternal
MasterWork
Lu4
Eternal
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Classes
Skills
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English
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Search
Eternal
MasterWork
Lu4
Eternal
Start to Play
Main
Classes (Eternal)
Duelist
Duelist
Placeholder for class Duelist.
Role:
Novice
Weapon:
role-0
Armor:
role-0
Solo Gaming
0
Party Farm
0
Party PvP
0
Support
0
Survivability
0
Control
0
By Levels
All Skills
Active
Passive
Physical
Triple Slash
Lv. 1
Attacks an enemy with 517 Power added to P. Atk.
Over-hit and Critical hit are possible.
Ignores Shield Defence.
Double Sonic Slash
Lv. 1
Supplements the user's P. Atk. with 918 Power, enabling a powerful sword stroke once the weapon's energy has been recharged.
Over-hit and Critical hit are possible.
Sonic Blaster
Lv. 1
Supplements the user's P. Atk. with 369 Power in a deadly blast of force from the sword once the weapon's energy has been recharged.
Over-hit and Critical hit are possible.
Sonic Storm
Lv. 1
Supplements the user's P. Atk. with 155 Power in a deadly energy storm.
Over-hit and Critical hit are possible.
Sonic Focus
Lv. 1
Channels force energy for use with other Sonic skills. Can be charged up to Level 1.
Sonic Buster
Lv. 1
Supplements the user's P. Atk. with 111 Power in a powerful burst of energy.
Over-hit and Critical hit are possible.
Stun Attack
Lv. 1
Supplements the user's P. Atk. with 36 Power to stun an enemy.
Over-hit is possible.
While the effect is active, Resistance to Stun is significantly increased.
Fatal Strike
Lv. 1
Attacks an enemy with 738 Power added to P. Atk.
Over-hit and Critical hit are possible.
Ignores Shield Defence.
Wild Sweep
Lv. 1
Attacks multiple enemies simultaneously with 108 Power added to P. Atk.
Over-hit is possible.
Power Smash
Lv. 1
Supplements the user's P. Atk. with 90 Power to inflict a powerful blow.
Over-hit is possible.
Hammer Crush
Lv. 1
Supplements the user's P. Atk. with 487 Power to stun an enemy.
Ignores Shield Defence.
Over-hit and Critical hit are possible.
While the effect is active, Resistance to Stun is significantly increased.
Triple Sonic Slash
Lv. 1
Attacks an enemy with rapid three slashes with 1948 Power added to P. Atk.
Over-hit is possible.
Ignores Shield Defence. Critical hit is possible.
Sonic Rage
Lv. 1
Attacks the enemy with a devastating momentum burst. Possible up to stage 4.
Over-hit and Critical hit are possible.
Braveheart
Lv. 1
Increases combat spirit to recover CP by 1000. Recovered 100 CP per second in 15 seconds.
Symbol of Energy
Lv. 1
Creates a seal that increases power of nearby allies:
P. Atk. +20%
Physical skill MP Consumption -50%
Grants 8 Force Charges.
Maximum Focus Sonic
Lv. 1
Immediately increases spiritual energy to its maximum level.
Rush
Lv. 1
Charges toward an enemy. Cannot be used when a bow/crossbow is equipped.
Rush Impact
Lv. 1
Rushes forward to attack the enemies in front with 4224 Power added to P. Atk. and inflicts Shock. Cannot be used when a bow/crossbow is equipped.
Buff
Detect Insect Weakness
Lv. 1
Increases the user's P. Atk. toward insects by 30%.
War Cry
Lv. 1
P. Atk. +20%.
Detect Beast Weakness
Lv. 1
Increases the user's P. Atk. toward beasts by 30%.
Detect Animal Weakness
Lv. 1
Increases the user's P. Atk. toward animals by 30%.
Detect Dragon Weakness
Lv. 1
Increases the user's P. Atk. toward Dragons by 30%.
Detect Plant Weakness
Lv. 1
Increases the user's P. Atk. toward plants by 30%.
Battle Roar
Lv. 1
Regenerates 10% of the user's original HP and increases the user's Max HP by 10%.
Lionheart
Lv. 1
Resistance to Paralyze +40%
Resistance to Hold +40%
Resistance to Sleep +40%
Resistance to Stun +40%
Resistance to buff-canceling attacks by 40%.
Duelist Spirit
Lv. 1
With dual weapon:
Atk. Spd. +8%
PvP Damage 5%.
Eye of Hunter
Lv. 1
Increases P. Atk. toward insects, plants and animals by 30%.
Eye of Slayer
Lv. 1
Increases P. Atk. toward Beasts, Magic Creatures, Giants and Dragons by 30%.
Sonic Barrier
Lv. 1
Uses sword energy make user invincible against standard targets, skills and de-buffs.
Sonic Move
Lv. 1
Uses sword energy to increase Speed by 40.
Final Secret
Lv. 1
Ordinary attack damage in PvP +30%
P. Skill Power in PvE and PvP +30%.
Soul of Hunter
Lv. 1
PvE Damage +10%
PvE Defence -5%.
Debuff
Weapon Blockade
Lv. 1
Cancels the opponent's weapon with a dazzling movement.
While the effect is active, Resistance to Disarm is significantly increased.
Toggle
Accuracy
Lv. 1
Accuracy +3.
Continuously consumes MP proportionately to the user's level.
Riposte Stance
Lv. 1
Parries and returns an attack using a weapon.
Returns 30% of received standard short-range damage back to an enemy
Reflects buff/de-buff with 30% probability
Speed -10%
Atk. Spd. -20%
Accuracy -4.
Continuously consumes MP proportionately to the user's level.
War Frenzy
Lv. 1
Resistance to Stun +5%
Resistance to Sleep +10%.
Continuously consumes MP proportionately to the user's level.
Equipment
Dual Weapon Mastery
Lv. 1
Increases P. Atk. by 23.7 when using a dualsword/dualblunt.
Polearm Mastery
Lv. 1
Increases P. Atk. by 4.5 when using a polearm, and allows an attack on 3 targets.
Light Armor Mastery
Lv. 1
P. Def. +4.2 and Evasion by 3 when equipped with light armor.
Heavy Armor Mastery
Lv. 1
P. Def. +1.9 when equipped with heavy armor.
Sword/Blunt Weapon Mastery
Lv. 1
Increases P. Atk. by 4.5 when using a sword or blunt weapon.
Ability
Vital Force
Lv. 1
Increases HP Recovery Bonus by 1.9 and MP Recovery Bonus by 1.9 when sitting.
Boost HP
Lv. 1
Increases Max HP by 60.
Fast HP Recovery
Lv. 1
Increases HP Recovery Bonus by 1.1.
Wisdom
Lv. 1
Resistance to Hold +15%, Resistance to Sleep +15%, Resistance to Mental attacks +15%.
Health
Lv. 1
Resistance to Poison +10% and Resistance to Bleeding +10%.
Skill Mastery
Lv. 1
Depending on user's STR, the re-use time resets or the duration doubles.
Protection of Rune
Lv. 1
Increases M. Def. by 15%.
When you take damage exceeding 300, there is a 20% chance to apply 'Defensive Power' to yourself for 10 seconds. This effect can only occur once every 30 seconds.
Defensive Power:
Increases M. Def. by 1000 and Resistance to Fire/ Water/ Wind/ Earth/ Dark/ Holy by 20.
Protection of Elemental
Lv. 1
Increases Resistance to Fire/ Water/ Wind/ Earth by 20.
When you take damage exceeding 300, there is a 20% chance to apply 'Defensive Power' to yourself for 10 seconds. This effect can only occur once every 30 seconds.
Defensive Power:
Increases M. Def. by 1000 and Resistance to Fire/ Water/ Wind/ Earth/ Dark/ Holy by 20.
Protection of Alignment
Lv. 1
Increases Resistance to Dark and Holy by 20.
When you take damage exceeding 300, there is a 20% chance to apply 'Defensive Power' to yourself for 10 seconds. This effect can only occur once every 30 seconds.
Defensive Power:
Increases M. Def. by 1000 and Resistance to Fire/ Water/ Wind/ Earth/ Dark/ Holy by 20.
Fighter's Will
Lv. 1
With short-range weapon:
P. Atk.+100
Atk. Spd. +10%.
When attacking with short-range weapon, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Archer's Will
Lv. 1
Speed +4.
With bow/ crossbow:
Accuracy +8
Max. Atk. Range +50.
When attacking with bow/ crossbow, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Magician's Will
Lv. 1
M. Atk. +5%
Cast. Spd. +5%
M. Critical Rate +5%
MP Consumption -5%.
Knock
Lv. 1
When approaching an enemy, guaranteed to decreases their Speed by 50%.
Additional
Final Frenzy
Lv. 1
P. Atk. +5% when HP < 60%.
P. Atk. +15% when HP < 30%.
Master of Combat
Lv. 1
Max CP +3%, P. Atk. +20.
Expose Weak Point
Lv. 1
Gives flesh and takes a bone. Decreases an enemy's P. Def. by temporarily exposing his weakness when receiving an enemy's attack. Increases the critical hit rate of general attacks.
Sonic Mastery
Lv. 1
Absorbs the target's energy. Energy can be absorbed with a 15% chance for regular physical attacks and 30% during a critical attack. Applies when a sword, blunt weapon, or dualsword is equipped. Up to 1 stage of energy can be absorbed.
Divine Inspiration
Lv. 1
Increases the number of buffs an individual can receive by 1.